Acezone

Don't Play. Win.

Acezone case study

Client: Acezone

Key Focus: E-commerce

The Danish e-sports headset brand Acezone enjoyed success in the B2B market but needed a strong position and e-commerce experience to resonate with the B2C market. To break through the noise, Acezone targeted thriving and aspiring e-sports athletes, challenging the notions that gaming is just "playing games". The result is a clear brand position to elevate your performance, a mantra to "Don't play. Win.", and a bold visual ID and e-commerce site.
Acezone case study — Signifly
Acezone case study — Signifly
Acezone case study — Signifly

Don’t Play. Win. Speaks directly to the gamers that identify more as athletes and aspire to be professionals.

Acezone case study — Signifly
Acezone case study — Signifly
Acezone case study — Signifly

Don’t Play. Win. Virtual sticker

Acezone case study — Signifly
Acezone case study — Signifly
Acezone case study — Signifly
Acezone case study — Signifly
Acezone case study — Signifly
Acezone case study — Signifly

Showcasing and elevating the advanced technology going into each headset.

Acezone case study — Signifly
Acezone case study — Signifly
Acezone case study — Signifly

Along with the e-commerce website we also launched a knowledgebase teaching players tips from experts and pros

Acezone case study — Signifly
Acezone case study — Signifly
Acezone case study — Signifly

Kudos to

Project Manager / Mathilde Ive

Lead Strategist / Mads Lindum

Lead Developer / Ewa Utracka

Lead Developer / Christoffer Skytte Wielsøe

Lead Designer / Søren Schrøder